In this paper, we describe our experiences of developing and evaluating GUIDE, an intelligent electronic tourist guide. The GUIDE system has been built to overcome many of the lim...
Keith Cheverst, Nigel Davies, Keith Mitchell, Adri...
In this paper we look at some of the problems in interacting with best-match retrieval systems. In particular, we examine the areas of interaction, some investigations of the compl...
This paper discusses observations of visitor interactions around a museum installation, focusing on how physical setup and shape of two variants of the installation, a telescope-l...
This paper addresses the problem of automated advice provision in settings that involve repeated interactions between people and computer agents. This problem arises in many real ...
Abstract. In this paper game scenarios that aim to establish elements of cooperative play such as imitation and turn taking between children with autism and a caregiver are investi...