We present an information theoretic approach to define the problem of structure from motion (SfM) as a blind source separation one. Given that for almost all practical joint densi...
In Simultaneous Localisation and Mapping (SLAM), it is well known that probabilistic filtering approaches which aim to estimate the robot and map state sequentially suffer from poo...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Developers perform small-scale reuse tasks to save time and to increase the quality of their code, but due to their small scale, the costs of such tasks can quickly outweigh their...
Web-based communities have become important places for people to seek and share expertise. We find that networks in these communities typically differ in their topology from other...