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» Isometries and Computability Structures
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117
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EGH
2005
Springer
15 years 10 months ago
KD-tree acceleration structures for a GPU raytracer
Modern graphics hardware architectures excel at compute-intensive tasks such as ray-triangle intersection, making them attractive target platforms for raytracing. To date, most GP...
Tim Foley, Jeremy Sugerman
ICCS
2004
Springer
15 years 10 months ago
Solving Differential Equations in Developmental Models of Multicellular Structures Expressed Using L-systems
Mathematical modeling of growing multicellular structures creates the problem of solving systems of equations in which not only the values of variables, but the equations themselv...
Pavol Federl, Przemyslaw Prusinkiewicz
CVPR
2000
IEEE
15 years 9 months ago
A Fast and Robust Approach to Recovering Structure and Motion from Live Video Frames
This paper describes a fast and robust approach to recovering structure and motion from video frames. It rst describes a robust recursive factorization method for ane projection...
Takeshi Kurata, Jun Fujiki, Masakatsu Kourogi, Kat...
BROADNETS
2004
IEEE
15 years 8 months ago
Structures for In-Network Moving Object Tracking in Wireless Sensor Networks
One important application of wireless sensor networks is tracking moving objects. The recent progress has made it possible for tiny sensors to have more computing power and storag...
Chih-Yu Lin, Yu-Chee Tseng
176
Voted
CVPR
2005
IEEE
15 years 7 months ago
Articulated Structure from Motion by Factorization
Multibody affine Structure From Motion (SFM) methods commonly assume independent motion between objects such that the ‘measurement matrix’ has rank 4k. When multiple views ar...
Philip A. Tresadern, Ian D. Reid