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» Issues and challenges in compiling for graphics processors
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DAC
1997
ACM
15 years 1 months ago
InfoPad - An Experiment in System Level Design and Integration
The InfoPad project was started at UC Berkeley in 1992 to investigate the issues involved in providing multimedia information access using a portable, wireless terminal. It quickl...
Robert W. Brodersen
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
15 years 3 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
CASES
2003
ACM
15 years 2 months ago
Extending STI for demanding hard-real-time systems
Software thread integration (STI) is a compilation technique which enables the efficient use of an application’s fine-grain idle time on generic processors without special hardw...
Benjamin J. Welch, Shobhit O. Kanaujia, Adarsh See...
HEURISTICS
2000
127views more  HEURISTICS 2000»
14 years 9 months ago
Fast, Efficient Equipment Placement Heuristics for Broadband Switched or Internet Router Networks
Planning and designing the next generation of IP router or switched broadband networks seems a daunting challenge considering the many complex, interacting factors affecting the p...
Joel W. Gannett
CGO
2007
IEEE
15 years 3 months ago
Persistent Code Caching: Exploiting Code Reuse Across Executions and Applications
Run-time compilation systems are challenged with the task of translating a program’s instruction stream while maintaining low overhead. While software managed code caches are ut...
Vijay Janapa Reddi, Dan Connors, Robert Cohn, Mich...