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» Issues and challenges in compiling for graphics processors
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DAC
1997
ACM
15 years 3 months ago
InfoPad - An Experiment in System Level Design and Integration
The InfoPad project was started at UC Berkeley in 1992 to investigate the issues involved in providing multimedia information access using a portable, wireless terminal. It quickl...
Robert W. Brodersen
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
15 years 6 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
CASES
2003
ACM
15 years 5 months ago
Extending STI for demanding hard-real-time systems
Software thread integration (STI) is a compilation technique which enables the efficient use of an application’s fine-grain idle time on generic processors without special hardw...
Benjamin J. Welch, Shobhit O. Kanaujia, Adarsh See...
HEURISTICS
2000
127views more  HEURISTICS 2000»
14 years 11 months ago
Fast, Efficient Equipment Placement Heuristics for Broadband Switched or Internet Router Networks
Planning and designing the next generation of IP router or switched broadband networks seems a daunting challenge considering the many complex, interacting factors affecting the p...
Joel W. Gannett
CGO
2007
IEEE
15 years 6 months ago
Persistent Code Caching: Exploiting Code Reuse Across Executions and Applications
Run-time compilation systems are challenged with the task of translating a program’s instruction stream while maintaining low overhead. While software managed code caches are ut...
Vijay Janapa Reddi, Dan Connors, Robert Cohn, Mich...