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GLOBECOM
2006
IEEE
15 years 10 months ago
Distributed Cross-Layer Optimization of Wireless Sensor Networks: A Game Theoretic Approach
— This paper proposes a distributed optimization framework for wireless multihop sensor networks base on a game theoretic approach. We show that the cross-layer optimization prob...
Jun Yuan, Wei Yu
ACMDIS
2008
ACM
15 years 6 months ago
Games for virtual team building
Distributed teams are increasingly common in today's workplace. For these teams, face-to-face meetings where members can most easily build trust are rare and often cost-prohi...
Jason B. Ellis, Kurt Luther, Katherine Bessi&egrav...
CHI
2005
ACM
16 years 4 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
MOBIHOC
2008
ACM
16 years 4 months ago
A game approach for multi-channel allocation in multi-hop wireless networks
Channel allocation was extensively investigated in the framework of cellular networks, but it was rarely studied in the wireless ad-hoc networks, especially in the multi-hop ad-ho...
Lin Gao, Xinbing Wang
GLOBECOM
2009
IEEE
15 years 11 months ago
Dynamic Power Management in Cognitive Radio Networks Based on Constrained Stochastic Games
Abstract—Recent studies have been conducted to indicate the ineffective usage of licensed bands due to the static spectrum allocation. In order to improve the spectrum utilizatio...
Chia-Wei Wang, Yu-Pin Hsu, Kai-Ten Feng