Sciweavers

3275 search results - page 173 / 655
» Issues in Communication Game
Sort
View
IAT
2008
IEEE
15 years 11 months ago
Time and Defeasibility in FIPA ACL Semantics
Inferences about speech acts are often conditional, nonmonotonic, and involve the issue of time. Most agent communication languages, however, ignore these issues, due to the dif...
Guido Boella, Guido Governatori, Joris Hulstijn, R...
MA
2001
Springer
98views Communications» more  MA 2001»
15 years 9 months ago
A Scalable and Secure Global Tracking Service for Mobile Agents
In this paper, we propose a global tracking service for mobile agents, which is scalable to the Internet and accounts for security issues as well as the particularities of mobile a...
Volker Roth, Jan Peters
156
Voted
CHI
2008
ACM
16 years 5 months ago
Human-Currency Interaction: learning from virtual currency use in China
What happens when the domains of HCI design and money intersect? This paper presents analyses from an ethnographic study of virtual currency use in China to discuss implications f...
Scott D. Mainwaring, Yang Wang 0005
183
Voted
WELCOM
2001
Springer
132views ECommerce» more  WELCOM 2001»
15 years 9 months ago
Incentives for Sharing in Peer-to-Peer Networks
The recent and unprecedented surge of public interest in peer-to-peer file sharing has led to a variety of interesting research questions. In this paper, we will address the ince...
Philippe Golle, Kevin Leyton-Brown, Ilya Mironov, ...
ASSETS
2008
ACM
15 years 7 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...