Abstract—In this paper, we investigate the problem of online data sharing on social networks from a game theoretic framework. We introduce blacklisting as trigger strategy to eli...
An important issue in wireless communication is the interaction between selfish and independent wireless communication systems in the same frequency band. Due to the selfish natur...
User satisfaction in computer games seems to be influenced by game balance, the level of challenge faced by the user. This work presents an evaluation, performed by human players,...
Gustavo Andrade, Geber Ramalho, Alex Sandro Gomes,...
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...