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GLOBECOM
2009
IEEE
15 years 22 days ago
A Game Theoretic Analysis of Blacklisting in Online Data Storage Systems
Abstract—In this paper, we investigate the problem of online data sharing on social networks from a game theoretic framework. We introduce blacklisting as trigger strategy to eli...
Bader Ali, Muthucumaru Maheswaran
87
Voted
CORR
2010
Springer
176views Education» more  CORR 2010»
14 years 9 months ago
Competitive Spectrum Management with Incomplete Information
An important issue in wireless communication is the interaction between selfish and independent wireless communication systems in the same frequency band. Due to the selfish natur...
Yair Noam, Amir Leshem, Hagit Messer
AIIDE
2006
14 years 11 months ago
Dynamic Game Balancing: An Evaluation of User Satisfaction
User satisfaction in computer games seems to be influenced by game balance, the level of challenge faced by the user. This work presents an evaluation, performed by human players,...
Gustavo Andrade, Geber Ramalho, Alex Sandro Gomes,...
NOSSDAV
2005
Springer
15 years 3 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
MOBISYS
2011
ACM
14 years 10 days ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...