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CHI
2010
ACM
15 years 12 months ago
MAGIC: a motion gesture design tool
Devices capable of gestural interaction through motion sensing are increasingly becoming available to consumers; however, motion gesture control has yet to appear outside of game ...
Daniel Ashbrook, Thad Starner
ICALT
2008
IEEE
15 years 11 months ago
Instructor-Oriented Authoring Tools for Educational Videogames
Digital games are becoming a rising trend in eLearning due to their potential educational benefits. However, their application is hindered by issues such as their high production ...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
AI
1999
Springer
15 years 4 months ago
RoboCup: Today and Tomorrow - What we have learned
RoboCup is an increasingly successful attempt to promote the full integration of AI and robotics research. The most prominent feature of RoboCup is that it provides the researcher...
Minoru Asada, Hiroaki Kitano, Itsuki Noda, Manuela...
TSMC
2011
355views more  TSMC 2011»
15 years 1 days ago
Particle Swarm Optimization in Wireless-Sensor Networks: A Brief Survey
—Wireless sensor networks (WSNs) are networks of autonomous nodes used for monitoring an environment. Developers of WSNs face challenges that arise from communication link failur...
Raghavendra V. Kulkarni, Ganesh K. Venayagamoorthy
DSRT
2008
IEEE
15 years 11 months ago
A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Dewan Tanvir Ahmed, Shervin Shirmohammadi