Sciweavers

3275 search results - page 202 / 655
» Issues in Communication Game
Sort
View
LFCS
2009
Springer
15 years 10 months ago
ATL with Strategy Contexts and Bounded Memory
We extend the alternating-time temporal logics ATL and ATL with strategy contexts and memory constraints: the first extension makes strategy quantifiers to not “forget” the s...
Thomas Brihaye, Arnaud Da Costa Lopes, Franç...
ROBOCUP
1998
Springer
118views Robotics» more  ROBOCUP 1998»
15 years 10 months ago
The Cambridge University Robot Football Team Description
Abstract. This paper describes the Cambridge University Robot Football entry and our experiences in the RoboCup'98 Small Robot League of the held in Paris competition. In the ...
Antony I. T. Rowstron, Bem Bradshaw, Dave Cosby, T...
CEC
2007
IEEE
15 years 10 months ago
Preventing selfish behavior in Ad Hoc networks
Cooperation enforcement is one of the key issues in ad hoc networks. In this paper we proposes a new strategy driven approach that aims at discouraging selfish behavior among netwo...
Marcin Seredynski, Pascal Bouvry, Mieczyslaw A. Kl...
161
Voted
3DPVT
2004
IEEE
174views Visualization» more  3DPVT 2004»
15 years 9 months ago
A Bayesian Framework for 3D Models Retrieval Based on Characteristic Views
The management of big databases of three-dimensional models (used in CAD applications, visualization, games, etc.) is a very important domain. The ability to characterize and easi...
Tarik Filali Ansary, Jean-Philippe Vandeborre, Sa&...
CCGRID
2001
IEEE
15 years 9 months ago
While You're Away: A System for Load-Balancing and Resource Sharing Based on Mobile Agents
While You're Away (WYA) is a distributed system that aggregates the computational power of individual computer systems. WYA introduces the notion of Roaming Computations - Ja...
Niranjan Suri, Paul T. Groth, Jeffrey M. Bradshaw