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ICIDS
2009
Springer
15 years 4 months ago
Designing Storytelling Games That Encourage Narrative Play
Storytelling games are a form of competitive storytelling framed in the context of gameplay. However, most existing storytelling games emphasize competitive gameplay and winning at...
Alex Mitchell, Kevin McGee
CHI
2007
ACM
15 years 10 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
INFOCOM
2007
IEEE
15 years 3 months ago
Distributed Relay Selection and Power Control for Multiuser Cooperative Communication Networks Using Buyer/Seller Game
— The performances in cooperative communications depend on careful resource allocation such as relay selection and power control, but traditional centralized resource allocation ...
Beibei Wang, Zhu Han, K. J. Ray Liu
ICML
2004
IEEE
15 years 10 months ago
Communication complexity as a lower bound for learning in games
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
Vincent Conitzer, Tuomas Sandholm
SYNTHESE
2010
66views more  SYNTHESE 2010»
14 years 8 months ago
The medium or the message? Communication relevance and richness in trust games
Subjects communicated prior to playing trust games; the richness of the communication media and the topics of conversation were manipulated. Communication richness failed to produ...
Cristina Bicchieri, Azi Lev-On, Alex Chavez