Sciweavers

3275 search results - page 32 / 655
» Issues in Communication Game
Sort
View
INFOCOM
1997
IEEE
15 years 8 months ago
Addressing Network Survivability Issues by Finding the K-Best Paths through a Trellis Graph
Due to the increasing reliance of our society on the timely and reliable transfer of large quantities of information (suchas voice, data, and video)across high speed communication...
Stavros D. Nikolopoulos, Andreas Pitsillides, Davi...
ICC
2007
IEEE
173views Communications» more  ICC 2007»
15 years 10 months ago
Using Incompletely Cooperative Game Theory in Mobile Ad Hoc Networks
—Recently, game theory becomes a useful and powerful tool to research mobile ad hoc networks (MANETs). Wireless LANs (WLANs) can work under both infrastructure and ad hoc modes, ...
Liqiang Zhao, Jie Zhang, Kun Yang, Hailin Zhang

Publication
166views
17 years 2 months ago
FDDI Current Issues and Future Plans
Key issues in upcoming FDDI standards including low-cost fiber, twisted-pair, SONET mapping, and FDDI follow-on LAN are discussed after a brief introduction to FDDI and FDDI-II
R. Jain
STOC
2004
ACM
104views Algorithms» more  STOC 2004»
16 years 4 months ago
Network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Éva Tardos
NETGAMES
2005
ACM
15 years 9 months ago
On the 802.11 turbulence of nintendo DS and sony PSP hand-held network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Mark Claypool