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CORR
2006
Springer
95views Education» more  CORR 2006»
15 years 4 months ago
Naming Games in Spatially-Embedded Random Networks
We investigate a prototypical agent-based model, the Naming Game, on random geometric networks. The Naming Game is a minimal model, employing local communications that captures th...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
118
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COST
2008
Springer
102views Multimedia» more  COST 2008»
15 years 5 months ago
Multimodality Issues in Conversation Analysis of Greek TV Interviews
This paper presents a study on multimodal conversation analysis of Greek TV interviews. Specifically, we examine the type of facial, hand and body gestures and their respective com...
Maria Koutsombogera, Harris Papageorgiou
ACMACE
2005
ACM
15 years 5 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
DEXA
2007
Springer
107views Database» more  DEXA 2007»
15 years 7 months ago
When Mobile Objects' Energy Is Not So Tight: A New Perspective on Scalability Issues of Continuous Spatial Query Systems
The two dominant costs in continuous spatial query systems are the wireless communication cost for location update, and the evaluation cost for query processing. Existing works add...
Tai T. Do, Fuyu Liu, Kien A. Hua
TCS
2010
15 years 2 months ago
Invariant games
In the context of 2-player removal games, we define the notion of invariant game for which each allowed move is independent of the position it is played from. We present a family ...
Éric Duchêne, Michel Rigo