Sciweavers

3275 search results - page 524 / 655
» Issues in Communication Game
Sort
View
MOBIHOC
2000
ACM
15 years 9 months ago
DEAPspace: transient ad-hoc networking of pervasive devices
The rapid spreading of mobile computerized devices marks the beginning of a new computing paradigm characterized by ad hoc networking and spontaneous interaction, taking place tra...
Reto Hermann, Dirk Husemann, Michael Moser, Michae...
SIGGRAPH
2000
ACM
15 years 9 months ago
Pomegranate: a fully scalable graphics architecture
Pomegranate is a parallel hardware architecture for polygon rendering that provides scalable input bandwidth, triangle rate, pixel rate, texture memory and display bandwidth while...
Matthew Eldridge, Homan Igehy, Pat Hanrahan
COORDINATION
2000
Springer
15 years 9 months ago
Coordination and Access Control in Open Distributed Agent Systems: The TuCSoN Approach
Coordination and access control are related issues in open distributed agent systems, being both concerned with governing interaction between agents and resources. In particular, w...
Marco Cremonini, Andrea Omicini, Franco Zambonelli
COMPSAC
1999
IEEE
15 years 9 months ago
Testing Extensible Design Patterns in Object-Oriented Frameworks through Scenario Templates
Design patterns have been used in object-oriented frameworks such as the IBM San Francisco framework, Apple's Rhaspody, OpenStep, and WebObjects, and DIWB. However, few guide...
Wei-Tek Tsai, Yongzhong Tu, Weiguang Shao, Ezra Eb...
ICRA
1999
IEEE
183views Robotics» more  ICRA 1999»
15 years 9 months ago
Agent-Based Planning and Control of a Multi-Manipulator Assembly System
This paper presents a distributed planning and control architecture for autonomous Multi-Manipulator Systems (MMS). The control architecture is implemented using an agent-based ap...
Juan C. Fraile, Christiaan J. J. Paredis, Pradeep ...