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NOSSDAV
2005
Springer
15 years 9 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
MAS
1998
Springer
145views Communications» more  MAS 1998»
15 years 8 months ago
Language Issues in Mobile Program Security
Abstract. Many programming languages have been developed and implemented for mobile code environments. They are typically quite expressive. But while security is an important aspec...
Dennis M. Volpano, Geoffrey Smith
CONCURRENCY
2007
118views more  CONCURRENCY 2007»
15 years 4 months ago
Design and implementation issues for distributed CCA framework interoperability
Component frameworks, including those that support the Common Component Architecture (CCA), represent a promising approach to addressing this challenge, one that is being realized...
Madhusudhan Govindaraju, Michael J. Lewis, Kenneth...
139
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GLOBECOM
2006
IEEE
15 years 10 months ago
A Game-Theoretic Framework for Interference Avoidance in Ad hoc Networks
It is shown in this paper that direct extensions of distributed greedy Interference Avoidance (IA) techniques for networks with centralized receivers to networks with multiple unc...
Rekha Menon, Allen B. MacKenzie, R. Michael Buehre...
NORDICHI
2004
ACM
15 years 9 months ago
Marrying HCI/Usability and computer games: a preliminary look
The fields HCI/usability and computer games have existed for a few decades with virtually no mutual interaction. However, in recent years, a number of exchanges have appeared, bot...
Anker Helms Jørgensen