The domain of services for mobile communication terminals has long become a fast-moving target. Indeed, this domain has been affected by a continuous stream of technological advan...
—The language game approach is widely adopted to study conventionalization of linguistic knowledge. Most of contemporary models concentrate on the dynamics of language games in r...
Tao Gong, Andrea Puglisi, Vittorio Loreto, William...
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Player enjoyment is perhaps the most important issue in successful game design, but is previously not addressed in the area of Pervasive games. Departing from the GameFlow model of...
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...