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CISC
2009
Springer
148views Cryptology» more  CISC 2009»
15 years 1 months ago
Using Strategy Objectives for Network Security Analysis
The anticipation game framework is an extension of attack graphs based on game theory. It is used to anticipate and analyze intruder and administrator concurrent interactions with ...
Elie Bursztein, John C. Mitchell
ICC
2007
IEEE
161views Communications» more  ICC 2007»
15 years 10 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
151
Voted
NETGAMES
2005
ACM
15 years 9 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
ATAL
2005
Springer
15 years 9 months ago
Reliable group communication and institutional action in a multi-agent trading scenario
This paper proposes the use of reliable group communication as a complement to traditional asynchronous messaging in multi-agent systems. In particular, the mechanism of message p...
Stephen Cranefield
P2P
2003
IEEE
15 years 9 months ago
A Game Theoretic Framework for Incentives in P2P Systems
Chiranjeeb Buragohain, Divyakant Agrawal, Subhash ...