Sciweavers

3275 search results - page 78 / 655
» Issues in Communication Game
Sort
View
VTC
2010
IEEE
163views Communications» more  VTC 2010»
15 years 2 months ago
Channel Allocation in a Multiple Distributed Vehicular Users Using Game Theory
— In this paper, we look into the channel allocation problem for a non-cooperative cognitive vehicular ad-hoc communication network with multiple communicating pairs distributed ...
Yusita Kasdani, Yong Huat Chew, Chau Yuen, Woon Ha...
INFOCOM
2009
IEEE
15 years 10 months ago
Protecting Against Network Infections: A Game Theoretic Perspective
— Security breaches and attacks are critical problems in today’s networking. A key-point is that the security of each host depends not only on the protection strategies it choo...
Jasmina Omic, Ariel Orda, Piet Van Mieghem
PRIMA
2009
Springer
15 years 8 months ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...
WSC
2004
15 years 5 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
CLIMA
2004
15 years 5 months ago
Verifying Protocol Conformance for Logic-Based Communicating Agents
Communication plays a fundamental role in multi-agents systems. One of the main issues in the design of agent interaction protocols is the verification that a given protocol implem...
Matteo Baldoni, Cristina Baroglio, Alberto Martell...