Abstract— Many IP multicast-based applications, such as multimedia conferencing, multiplayer games, require controlling the group memberships of senders and receivers. One common...
This paper compares two explanations of the process by which human communication systems evolve: iterated learning and social collaboration. It then reports an experiment testing ...
Nicolas Fay, Simon Garrod, Leo Roberts, Nik Swobod...
Network Address Translation (NAT) causes well-known difficulties for peer-to-peer (P2P) communication, since the peers involved may not be reachable at any globally valid IP addre...
We introduce a novel model construction, cascaded games, that is intended to allow us to study the notion of steady states algebraically and structurally. The model construction is...
Human communication involves a number of nonverbal cues that are seemingly unintentional, unconscious, and automatic—both in their production and perception—and convey rich in...