The design of complex embedded systems involves the simultaneous optimization of several often competing objectives. Instead of a single optimal design, there is rather a set of a...
Continued growth in chip capacity has led to new methodologies stressing reuse, not only of pre-designed processing components, but even of entire pre-designed architectures. To b...
ForSyDe (FORmal SYstem DEsign) is a methodology which addresses the design of SoC applications which may contain control as well as data flow dominated parts. Starting with a for...
A Position Controller is a device used in many applications, such as controlling the movement of an elevator. In this paper, we examine the technological issues surrounding the de...
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...