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102
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CSREAPSC
2006
14 years 11 months ago
Design and Implementation of SONICA (Service Oriented Network Interoperability for Component Adaptation) for Multimedia Pervasiv
Abstract - Recent advances in multimedia network systems have led to the development of a new generation of applications that associate the use of various multimedia objects. The c...
Hiroshi Hayakawa, Takahiro Koita, Kenya Sato
CCE
2007
14 years 11 months ago
A Web Services based Approach for System on a Chip Design Planning
: The concept of Virtual Organisation (VO) offers various solutions to management, collaboration and coordination issues important for distributed collaborating teams. Deployment o...
Maciej Witczynski, Edward Hrynkiewicz, Adam Pawlak
NETGAMES
2006
ACM
15 years 3 months ago
On correctness of scalable multi-server state replication in online games
Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
Jens Müller 0004, Andreas Gössling, Serg...
88
Voted
IADIS
2004
14 years 11 months ago
A Scalable I/O Architecture and File System for Internet Servers
Most Internet services rely on the traditional client-server model, where the quality of services usually depends on the performance of those servers. In this paper, we propose a ...
Chei-Yol Kim, Sung-Hoon Sohn, Baik-Song Ahn, Gyu-I...
VIS
2005
IEEE
297views Visualization» more  VIS 2005»
15 years 10 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...