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UIST
2010
ACM
14 years 7 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
84
Voted
VRML
1998
ACM
15 years 1 months ago
VRML in Architectural Construction Documents: A Case Study
The Virtual Reality Modeling Language (VRML) and the World Wide Web (WWW) offer new opportunities to communicate an architect’s design intent throughout the design process. We h...
Dace A. Campbell
GLOBECOM
2009
IEEE
15 years 1 months ago
Scalable Support of Interdomain Routes in a Single AS
In this paper, we show a prototype implementation for a new architecture of supporting interdomain routes. It is widely recognized that the rapid growth of Internet is forcing a sc...
Cristel Pelsser, Akeo Masuda, Kohei Shiomoto
104
Voted
ACMACE
2005
ACM
15 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
ISPDC
2006
IEEE
15 years 3 months ago
RWAPI over InfiniBand: Design and Performance
This paper presents the design of InfiniWrite, the implementation of a lightweight communication interface called RWAPI over the InfiniBand interconnect for clusters of PCs. Sinc...
Ouissem Ben Fredj, Eric Renault