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ICPADS
2002
IEEE
15 years 6 months ago
Experiences in Building a Scalable Distributed Network Emulation System
Network emulation systems are widely used to explore the behavior of network protocols and to test and evaluate protocol implementations and applications. The major problem of net...
Pei Zheng, Lionel M. Ni
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 6 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
IPPS
2010
IEEE
14 years 11 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
ICC
2009
IEEE
139views Communications» more  ICC 2009»
14 years 11 months ago
Distributed Intrusion Detection with Intelligent Network Interfaces for Future Networks
Abstract--Intrusion detection remains an important and challenging task in current and next generation networks (NGN). Emerging technologies such as multi-core processors and virtu...
Yan Luo, Ke Xiang, Jie Fan, Chunhui Zhang
ANCS
2011
ACM
14 years 1 months ago
ReClick - A Modular Dataplane Design Framework for FPGA-Based Network Virtualization
Network virtualization has emerged as a powerful technique to deploy novel services and experimental protocols over shared network infrastructures. Although recent research has hi...
Deepak Unnikrishnan, Justin Lu, Lixin Gao, Russell...