Sciweavers

72 search results - page 14 / 15
» Issues in the combination of visual and haptic interaction
Sort
View
ACMACE
2004
ACM
15 years 5 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
106
Voted
VISUALIZATION
2005
IEEE
15 years 5 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
ATAL
2007
Springer
15 years 5 months ago
Towards using multiple cues for robust object recognition
A robot’s ability to assist humans in a variety of tasks, e.g. in search and rescue or in a household, heavily depends on the robot’s reliable recognition of the objects in th...
Sarah Aboutalib, Manuela M. Veloso
ISMAR
2003
IEEE
15 years 4 months ago
A real-time tracker for markerless augmented reality
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are render...
Andrew I. Comport, Éric Marchand, Fran&cced...
ICRA
1998
IEEE
144views Robotics» more  ICRA 1998»
15 years 3 months ago
The Atacama Desert Trek: Outcomes
In June and July 1997, Nomad, a planetary-relevant mobile robot, traversed more than 220 kilometers across the barren Atacama Desert in Chile, exploring a landscape analogous to t...
Deepak Bapna, Eric Rollins, John Murphy, Mark W. M...