Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
In telepresence and teleaction systems the haptic communication channel plays a central role. As it closes a global control loop any introduced communication delay possibly destab...
Iason Vittorias, Julius Kammerl, Sandra Hirche, Ec...
In this paper we introduce the architecture of a distributed service platform that integrates speech, web technology and voice-overIP technologies and describe how a specific serv...
Michael Pucher, Julia Tertyshnaya, Florian Wegsche...
Video streaming over the Internet has gained popularity during recent years mainly due to the revival of videoconferencing and videotelephony applications and the proliferation of ...
The RAIN (Reliable Array of Independent Nodes) project at Caltech is focusing on creating highly reliable distributed systems by leveraging commercially available personal compute...