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CORR
2010
Springer
165views Education» more  CORR 2010»
15 years 16 days ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
136
Voted
VIS
2007
IEEE
199views Visualization» more  VIS 2007»
16 years 1 months ago
Topology, Accuracy, and Quality of Isosurface Meshes Using Dynamic Particles
Abstract-This paper describes a method for constructing isosurface triangulations of sampled, volumetric, three-dimensional scalar fields. The resulting meshes consist of triangles...
Miriah Meyer, Robert M. Kirby, Ross Whitaker
TVCG
2008
178views more  TVCG 2008»
15 years 10 days ago
Animation of Orthogonal Texture Patterns for Vector Field Visualization
Abstract-- This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns ar...
Sven Bachthaler, Daniel Weiskopf
105
Voted
VC
2008
156views more  VC 2008»
15 years 9 days ago
Spline-based feature curves from point-sampled geometry
Defining sharp features in a 3D model facilitates a better understanding of the surface and aids geometric processing and graphics applications, such as reconstruction, filtering, ...
Joel Daniels II, Tilo Ochotta, Linh K. Ha, Cl&aacu...
CGVR
2010
14 years 10 months ago
Triangulation-free 3D Reconstruction from LiDAR Data
We demonstrate a generic method for visualization of high-resolution unorganized and noisy 3D data points with a surface of significantly lower resolution. To this effect, we feed...
Yusuf Sahillioglu