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NIPS
2003
15 years 2 months ago
Bounded Finite State Controllers
We describe a new approximation algorithm for solving partially observable MDPs. Our bounded policy iteration approach searches through the space of bounded-size, stochastic fini...
Pascal Poupart, Craig Boutilier
COGSCI
2007
99views more  COGSCI 2007»
15 years 18 days ago
Language Evolution by Iterated Learning With Bayesian Agents
Languages are transmitted from person to person and generation to generation via a process of iterated learning: people learn a language from other people who once learned that la...
Thomas L. Griffiths, Michael L. Kalish
96
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ECUMN
2004
Springer
15 years 6 months ago
Fairness Property and TCP-Level Performance of Unified Scheduling Algorithm in HSDPA Networks
- Channel-state-aware scheduling strategies on wireless links play an essential role for enhancing throughput performance of elastic data traffic by exploiting channel fluctuatio...
Yoshiaki Ohta, Masato Tsuru, Yuji Oie
110
Voted
CORR
2010
Springer
115views Education» more  CORR 2010»
15 years 21 days ago
The complexity of solving reachability games using value and strategy iteration
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, P...
CORR
2008
Springer
144views Education» more  CORR 2008»
15 years 21 days ago
Iterative Hard Thresholding for Compressed Sensing
Compressed sensing is a technique to sample compressible signals below the Nyquist rate, whilst still allowing near optimal reconstruction of the signal. In this paper we present ...
Thomas Blumensath, Mike E. Davies