Modern embedded systems for image processing involve increasingly complex levels of functionality under real-time and resourcerelated constraints. As this complexity increases, th...
This paper extends our recent game-theoretic approach [1] to design and embed watermarks in Gaussian signals in the presence of an adversary. The detector solves a binary hypothes...
We present here a comprehensive imaging theory about cone mirrors in a single-view-point (SVP) configuration and show that an SVP cone mirror catadioptric system is not only practi...
Attentive robots, inspired by human-like vision – are required to have visual systems with fovea-periphery distinction and saccadic motion capability. Thus, each frame in the inc...
A finite implementation of the ridgelet transform is presented. The transform is invertible, non-redundant and achieved via fast algorithms. Furthermore we show that this transfor...