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TON
2010
129views more  TON 2010»
14 years 9 months ago
QoS-based manycasting over optical burst-switched (OBS) networks
Abstract—Many distributed applications require a group of destinations to be coordinated with a single source. Multicasting is a communication paradigm to implement these distrib...
Balagangadhar G. Bathula, Vinod Vokkarane
FDG
2009
ACM
15 years 5 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
ICC
2007
IEEE
106views Communications» more  ICC 2007»
15 years 5 months ago
A Distributed Approach to End-to-End Network Topology Inference
Abstract— To construct an efficient overlay network, the information of underlay is important. However, the inference of an underlay topology is not easy. We consider using end-...
Xing Jin, Qiuyan Xia, Shueng-Han Gary Chan
INFOCOM
2006
IEEE
15 years 5 months ago
Theory and Network Applications of Dynamic Bloom Filters
Abstract— A bloom filter is a simple, space-efficient, randomized data structure for concisely representing a static data set, in order to support approximate membership querie...
Deke Guo, Jie Wu, Honghui Chen, Xueshan Luo
INFOCOM
2006
IEEE
15 years 5 months ago
AnySee: Peer-to-Peer Live Streaming
— Efficient and scalable live-streaming overlay construction has become a hot topic recently. In order to improve the performance metrics, such as startup delay, source-to-end de...
Xiaofei Liao, Hai Jin, Yunhao Liu, Lionel M. Ni, D...