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» Joint Geometry Texture Progressive Coding of 3D Models
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ICIP
2000
IEEE
15 years 8 months ago
Joint Geometry/Texture Progressive Coding of 3D Models
Files of 3D models are often large and time-consuming to download. Most 3D viewers need the entire file to display a 3D model even when the user is interested only in a part of or...
Masahiro Okuda, Tsuhan Chen
127
Voted
ICIP
2007
IEEE
15 years 10 months ago
Packet Loss Resilient Transmission of 3D Models
This paper presents an efficient joint source-channel coding scheme based on forward error correction (FEC) for three dimensional (3D) models. The system employs a wavelet based ...
M. Oguz Bici, Andrey Norkin, Gozde Bozdagi Akar
116
Voted
PCM
2005
Springer
142views Multimedia» more  PCM 2005»
15 years 9 months ago
Texture Coordinate Compression for 3-D Mesh Models Using Texture Image Rearrangement
Previous works related to texture coordinate coding of the three-dimensional(3-D) mesh models employed the same predictor as the geometry coder. However, discontinuities in the tex...
Sung-Yeol Kim, Young-Suk Yoon, Seung Man Kim, Kwan...
136
Voted
3DPVT
2004
IEEE
175views Visualization» more  3DPVT 2004»
15 years 7 months ago
Scalable and Efficient Coding of 3D Model Extracted from a Video
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video. As in classical model-based video coding, the geometry, ...
Raphaèle Balter, Patrick Gioia, Luce Morin,...
131
Voted
ICIP
2005
IEEE
16 years 5 months ago
Time-evolving 3D model representation for scalable video coding
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...
Luce Morin, Patrick Gioia, Raphaèle Balter