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DAGSTUHL
1997
15 years 1 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
SODA
1998
ACM
98views Algorithms» more  SODA 1998»
15 years 1 months ago
Finger Search Trees with Constant Insertion Time
We consider the problem of implementing nger search trees on the pointer machine, i.e., how to maintain a sorted list such that searching for an element x, starting the search at ...
Gerth Stølting Brodal
NIPS
2000
15 years 1 months ago
Feature Correspondence: A Markov Chain Monte Carlo Approach
When trying to recover 3D structure from a set of images, the most di cult problem is establishing the correspondence between the measurements. Most existing approaches assume tha...
Frank Dellaert, Steven M. Seitz, Sebastian Thrun, ...
VDB
1998
275views Database» more  VDB 1998»
15 years 1 months ago
Building Metaphors for Supporting User Interaction with Multimedia Databases
In this paper we discuss how metaphors for supporting user interaction with multimedia databases can be automatically generated. The work presented is a further step in the develo...
Maria Francesca Costabile, Donato Malerba, Matthia...
WSC
1998
15 years 1 months ago
Bayesian Model Selection when the Number of Components is Unknown
In simulation modeling and analysis, there are two situations where there is uncertainty about the number of parameters needed to specify a model. The first is in input modeling w...
Russell C. H. Cheng
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