In this paper, we address the problem of 3D articulated multi-person tracking in busy street scenes from a moving, human-level observer. In order to handle the complexity of multi-...
Stephan Gammeter, Andreas Ess, Tobias Jaeggli, Kon...
Visual search is an important part of human-computer interaction. It is critical that we build theory about how people visually search displays in order to better support the user...
In this paper we describe the process and technology behind a dance performance, “Bodies/Antibodies,” that will be presented at CHI 2010. This performance is part of an ongoin...
Celine Latulipe, David C. Wilson, Sybil Huskey, Me...
The OWL project is inspired by Arthur C. Clarke's Third Law of Technology Prediction: Any sufficiently advanced technology is indistinguishable from magic. It consists of a s...
Current computational models of visual attention focus on bottom-up information and ignore scene context. However, studies in visual cognition show that humans use context to faci...
Aude Oliva, Antonio B. Torralba, Monica S. Castelh...