In this paper, we address the server selection problem for streaming applications on the Internet. The architecture we consider is similar to the content distribution networks con...
Mobility models, synthetic or trace, try to accurately model the movement of a single user or a group of users. Models are used in simulators and emulators to investigate the cons...
Presently, many distributed multimedia systems adapt to their changing environments and Quality of Service (QoS) requirements by exchanging control and feedback data between server...
Computers and networks are increasingly able to support distributed collaborative multimedia applications. In fact, the growing interest in distance learning reflects the awarenes...
The successful deployment of next-generation distributed multimedia systems is signi cantly dependent on the e cient management support that improves the performance and the relia...