Sciweavers

1044 search results - page 140 / 209
» Kernel-Based 3D Tracking
Sort
View
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
15 years 6 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
MICCAI
2000
Springer
15 years 5 months ago
Ultrasound/MRI Overlay with Image Warping for Neurosurgery
Performing a craniotomy will cause brain tissue to shift. As a result of the craniotomy, the accuracy of stereotactic localization techniques is reduced unless the brain shift can ...
David G. Gobbi, Roch M. Comeau, Terry M. Peters
ICCV
1995
IEEE
15 years 5 months ago
A Theory of Specular Surface Geometry
Atheoreticalframeworkisintroducedfortheperceptionofspecularsurfacegeometry.Whenanobserver moves in three-dimensional space, real scene features such as surface markings remain stat...
Michael Oren, Shree K. Nayar
110
Voted
GRAPHICSINTERFACE
2001
15 years 3 months ago
Characterizing Image Fusion Techniques in Stereoscopic HTDs
Stereoscopic display is fundamental to many virtual reality systems. Stereoscopic systems render two perspective views of a scene one for each eye of the user. Ideally the user�...
Zachary Wartell, Larry F. Hodges, William Ribarsky
144
Voted
ICMI
2010
Springer
213views Biometrics» more  ICMI 2010»
14 years 11 months ago
Toward natural interaction in the real world: real-time gesture recognition
Using a new hand tracking technology capable of tracking 3D hand postures in real-time, we developed a recognition system for continuous natural gestures. By natural gestures, we ...
Ying Yin, Randall Davis