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IVA
2007
Springer
15 years 3 months ago
Avatar Puppetry Using Real-Time Audio and Video Analysis
Abstract. We present a system which consists of a lifelike agent animated in real-time using video and audio analysis from the user. This kind of system could be used for Instant M...
Sylvain Le Gallou, Gaspard Breton, Renaud Sé...
60
Voted
NPAR
2006
ACM
15 years 3 months ago
Stylizing 2.5-D video
In recent years considerable interest has been given to nonphotorealistic rendering of photographs, video, and 3D models for illustrative or artistic purposes. Conventional 2D inp...
Noah Snavely, C. Lawrence Zitnick, Sing Bing Kang,...
NIPS
2007
14 years 11 months ago
A probabilistic model for generating realistic lip movements from speech
The present work aims to model the correspondence between facial motion and speech. The face and sound are modelled separately, with phonemes being the link between both. We propo...
Gwenn Englebienne, Tim Cootes, Magnus Rattray
87
Voted
ICPR
2006
IEEE
15 years 10 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
ISCIS
2003
Springer
15 years 2 months ago
Model-Based Human Motion Capture from Monocular Video Sequences
Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
Jihun Park, Sangho Park, Jake K. Aggarwal