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CA
1998
IEEE
15 years 1 months ago
Facial Deformations for MPEG-4
The new MPEG-4 standard, scheduled to become an International Standard in February 1999, will include support not only for natural video and audio, but also for synthetic graphics...
Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalm...
ICRA
2007
IEEE
208views Robotics» more  ICRA 2007»
15 years 4 months ago
A Hybrid Motion Model for Aiding State Estimation in Dynamic Quadrupedal Locomotion
— Trotting and galloping allow a quadruped to rapidly traverse rough terrain. Modeling this motion, which is only dynamically stable, is of importance for legged robot operation ...
Surya P. N. Singh, Kenneth J. Waldron
CGF
2007
127views more  CGF 2007»
14 years 9 months ago
Crowds by Example
We present an example-based crowd simulation technique. Most crowd simulation techniques assume that the behavior exhibited by each person in the crowd can be defined by a restri...
Alon Lerner, Yiorgos Chrysanthou, Dani Lischinski
108
Voted
HUMO
2007
Springer
15 years 3 months ago
Human Action Recognition Using Distribution of Oriented Rectangular Patches
We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
Nazli Ikizler, Pinar Duygulu
HUMO
2000
Springer
15 years 1 months ago
Modeling the Constraints of Human Hand Motion
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
John Y. Lin, Ying Wu, Thomas S. Huang