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ICIP
2001
IEEE
15 years 11 months ago
Face modeling for recognition
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Rein-Lien Hsu, Anil K. Jain
HRI
2010
ACM
15 years 4 months ago
A study of a retro-projected robotic face and its effectiveness for gaze reading by humans
—Reading gaze direction is important in human-robot interactions as it supports, among others, joint attention and non-linguistic interaction. While most previous work focuses on...
Frédéric Delaunay, Joachim de Greeff...
FGR
2006
IEEE
284views Biometrics» more  FGR 2006»
15 years 3 months ago
A 3D Facial Expression Database For Facial Behavior Research
Traditionally, human facial expressions have been studied using either 2D static images or 2D video sequences. The 2D-based analysis is incapable of handing large pose variations....
Lijun Yin, Xiaozhou Wei, Yi Sun, Jun Wang, Matthew...
CRV
2005
IEEE
198views Robotics» more  CRV 2005»
15 years 3 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
76
Voted
ISM
2005
IEEE
159views Multimedia» more  ISM 2005»
15 years 3 months ago
Avatar-centric Risk Evaluation
Hazard detection and prevention of natural and manmade disasters at critical civil infrastructure is becoming increasingly important. Recent events, such as earthquakes and terror...
Maria-Cruz Villa-Uriol, Falko Kuester, Oscar Garc&...