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73
Voted
MM
2004
ACM
118views Multimedia» more  MM 2004»
15 years 3 months ago
Scene tunnels for seamless virtual tour
This paper proposes a visual representation named scene tunnel to archive and visualize urban scenes for Internet based virtual tour. We scan cityscapes using multiple cameras on ...
Jiang Yu Zheng, Yu Zhou
70
Voted
DIGRA
2003
Springer
15 years 2 months ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski
LREC
2010
156views Education» more  LREC 2010»
14 years 11 months ago
The AVLaughterCycle Database
This paper presents the large audiovisual laughter database recorded as part of the AVLaughterCycle project held during the eNTERFACE'09 Workshop in Genova. 24 subjects parti...
Jérôme Urbain, Elisabetta Bevacqua, T...
GRAPHICSINTERFACE
2004
14 years 11 months ago
Segmenting Motion Capture Data into Distinct Behaviors
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
IADIS
2004
14 years 11 months ago
A Proposal for Visualising Learning Materials in A 3D Space
This paper introduces a study, part of a work concerning a tool that enables teachers to create educational materials. Production of such educational materials is based on predefi...
Dominique Deuff, Nicole Devoldère, Isabelle...