There are several different approaches to video retrieval which vary in sophistication, and in the level of their deployment. Some are well-known, others are not yet within our re...
Character animation in video games--whether manually keyframed or motion captured--has traditionally relied on codifying skeletons early in a game's development, and creating...
Chris Hecker, Bernd Raabe, Ryan W. Enslow, John De...
We describe a system for generating coherent movies from a collection of unedited videos. The generation process is guided by one or more input keyframes, which determine the cont...
: We present an interactive content-based video browser allowing fast, non linear and hierarchical navigation of video over the Internet through multiple levels of key-frames that ...