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COSIT
2005
Springer
185views GIS» more  COSIT 2005»
15 years 3 months ago
3D Topographic Data Modelling: Why Rigidity Is Preferable to Pragmatism
In this paper two concepts for modelling 3D topography are introduced. The first concept is a very pragmatic approach of 3D modelling, trying to model as much as possible in (less...
Friso Penninga
102
Voted
ECCV
2004
Springer
15 years 11 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud
ICPR
2006
IEEE
15 years 10 months ago
Real-Time Camera Tracking Using Known 3D Models and a Particle Filter
We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
Mark Pupilli, Andrew Calway
87
Voted
IV
2008
IEEE
182views Visualization» more  IV 2008»
15 years 3 months ago
3D Generalization Lenses for Interactive Focus + Context Visualization of Virtual City Models
Focus + context visualization facilitates the exploration of complex information spaces. This paper proposes 3D generalization lenses, a new visualization technique for virtual 3D...
Matthias Trapp, Tassilo Glander, Henrik Buchholz, ...
MM
2004
ACM
133views Multimedia» more  MM 2004»
15 years 2 months ago
Interactive retrieval of 3D shape models using physical objects
We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, ...