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TOG
2002
135views more  TOG 2002»
15 years 5 months ago
WYSIWYG NPR: drawing strokes directly on 3D models
We present a system that lets a designer directly annotate a 3D model with strokes, imparting a personal aesthetic to the non-photorealistic rendering of the object. The artist ch...
Robert D. Kalnins, Lee Markosian, Barbara J. Meier...
CVPR
1998
IEEE
16 years 7 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar
ECCV
2008
Springer
16 years 7 months ago
3D Face Model Fitting for Recognition
This paper presents an automatic efficient method to fit a statistical deformation model of the human face to 3D scan data. In a global to local fitting scheme, the shape parameter...
Frank B. ter Haar, Remco C. Veltkamp
ICRA
2005
IEEE
142views Robotics» more  ICRA 2005»
15 years 11 months ago
Omnidirectional 3D Modeling on a Mobile Robot using Graph Cuts
— For a mobile robot it is a natural task to build a 3D model of its environment. Such a model is not only useful for planning robot actions but also to provide a remote human su...
Sven Fleck, Florian Busch, Peter Biber, Henrik And...
140
Voted
CVPR
2007
IEEE
16 years 7 months ago
Automatic texture mapping on real 3D model
We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our sytem is composed of cameras and projector and are used to determine the pose...
Molinier Thierry, David Fofi, Patrick Gorria, Joaq...