We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled region...
Most existing approaches for learning action models work by extracting suitable low-level features and then training appropriate classifiers. Such approaches require large amount...
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
This paper addresses the problem of recognizing freeform 3D objects in point clouds. Compared to traditional approaches based on point descriptors, which depend on local informati...
Bertram Drost, Markus Ulrich, Nassir Navab, Slobod...