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GLOBECOM
2006
IEEE
15 years 10 months ago
Stackelberg Game for Distributed Resource Allocation over Multiuser Cooperative Communication Networks
— In this paper, we propose a Stackelberg game theoretic framework for distributive resource allocation over multiuser cooperative communication networks to improve the system pe...
Beibei Wang, Zhu Han, K. J. Ray Liu
GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
15 years 8 months ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein
TCIAIG
2010
14 years 10 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
AIED
2011
Springer
14 years 7 months ago
Short and Long Term Benefits of Enjoyment and Learning within a Serious Game
Intelligent Tutoring Systems (ITSs) have been used for decades to teach students domain content or strategies. ITSs often struggle to maintain students’ interest and sustain a pr...
G. Tanner Jackson, Kyle B. Dempsey, Danielle S. Mc...
CSL
2009
Springer
15 years 10 months ago
Decidable Relationships between Consistency Notions for Constraint Satisfaction Problems
Abstract. We define an abstract pebble game that provides game interpretations for essentially all known consistency algorithms for constraint satisfaction problems including arc-...
Albert Atserias, Mark Weyer