Sciweavers

1617 search results - page 108 / 324
» Knowledge Condition Games
Sort
View
WINE
2005
Springer
143views Economy» more  WINE 2005»
15 years 6 months ago
Economic Mechanisms for Shortest Path Cooperative Games with Incomplete Information
Abstract. In this paper we present a cooperative game theoretic interpretation of the shortest path problem. We consider a buying agent who has a budget to go from a specified sou...
T. S. Chandrashekar, Yadati Narahari
COOPIS
2003
IEEE
15 years 6 months ago
Advertising Games for Web Services
In: Proceedings of the Eleventh International Conference on Cooperative Information Systems (CoopIS-03), pp. 93–109, Springer-Verlag LNCS Series. c 2003 by Springer-Verlag. We a...
Alessandro Agostini, Paolo Avesani
AAAI
2006
15 years 2 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
COR
2008
142views more  COR 2008»
15 years 1 months ago
Application of reinforcement learning to the game of Othello
Operations research and management science are often confronted with sequential decision making problems with large state spaces. Standard methods that are used for solving such c...
Nees Jan van Eck, Michiel C. van Wezel
ECSQARU
2007
Springer
15 years 7 months ago
PADUA Protocol: Strategies and Tactics
In this paper we describe an approach to classifying objects in a domain where classifications are uncertain using a novel combination of argumentation and data mining. Classific...
Maya Wardeh, Trevor J. M. Bench-Capon, Frans Coene...