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IUI
2003
ACM
15 years 6 months ago
Inferring user goals from personality and behavior in a causal model of user affect
We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory...
Xiaoming Zhou, Cristina Conati
MABS
1998
Springer
15 years 5 months ago
Towards Modeling Other Agents: A Simulation-Based Study
In this paper, we present some of our ongoing experimental research towards investigating advantages of modeling other agents in multiagent environments. We attempt to quantify the...
Leonardo Garrido-Luna, Ramón F. Brena, Kati...
116
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DIMEA
2007
248views Multimedia» more  DIMEA 2007»
15 years 4 months ago
Adaptive digital game-based learning framework
A common teaching and learning methodology involves one that delivers knowledge to learners within a classroom environment. With the enhancement of information technology, Web-bas...
Phit-Huan Tan, Siew-Woei Ling, Choo-Yee Ting
PODC
2010
ACM
15 years 4 months ago
Bayesian ignorance
We quantify the effect of Bayesian ignorance by comparing the social cost obtained in a Bayesian game by agents with local views to the expected social cost of agents having glob...
Noga Alon, Yuval Emek, Michal Feldman, Moshe Tenne...
AIIDE
2006
15 years 2 months ago
Incorporating Advice into Neuroevolution of Adaptive Agents
Neuroevolution is a promising learning method in tasks with extremely large state and action spaces and hidden states. Recent advances allow neuroevolution to take place in real t...
Chern Han Yong, Kenneth O. Stanley, Risto Miikkula...