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VSGAMES
2010
139views Game Theory» more  VSGAMES 2010»
14 years 8 months ago
Attentional Cueing in Serious Games
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
UAI
2004
14 years 11 months ago
Computing Best-Response Strategies in Infinite Games of Incomplete Information
We describe an algorithm for computing bestresponse strategies in a class of two-player infinite games of incomplete information, defined by payoffs piecewise linear in agents...
Daniel M. Reeves, Michael P. Wellman
TARK
1998
Springer
15 years 1 months ago
Conditional, Hierarchical, Multi-Agent Preferences
We develop a revealed-preferencetheory for multiple agents. Some features of our construction, which draws heavily on Jeffrey's utility theory and on formal constructions by D...
Pierfrancesco La Mura, Yoav Shoham
AAAI
2006
14 years 11 months ago
On the Difficulty of Achieving Equilibrium in Interactive POMDPs
We analyze the asymptotic behavior of agents engaged in an infinite horizon partially observable stochastic game as formalized by the interactive POMDP framework. We show that whe...
Prashant Doshi, Piotr J. Gmytrasiewicz
ISSEP
2010
Springer
418views Education» more  ISSEP 2010»
15 years 6 months ago
Didactic Games for Teaching Information Theory
We developed a set of didactic games and activities that can be used to illustrate and teach various concepts from Information Theory. For each of the games and activities we list ...
Michal Forisek, Monika Steinová