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AAAI
1990
14 years 10 months ago
Conditional Logics of Normality as Modal Systems
Recently, conditional logics have been developed for application to problems in default reasoning. We present a uniform framework for the development and investigation of conditio...
Craig Boutilier
IJCAI
2007
14 years 11 months ago
Using the Probabilistic Logic Programming Language P-log for Causal and Counterfactual Reasoning and Non-Naive Conditioning
P-log is a probabilistic logic programming language, which combines both logic programming style knowledge representation and probabilistic reasoning. In earlier papers various ad...
Chitta Baral, Matt Hunsaker
46
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EUSFLAT
2001
14 years 11 months ago
Fuzzy inference maps for condition monitoring with self-organizing maps
In the framework of SOM methodology for process and system analysis, we suggest a method for identifying regions in the SOM visualization space corresponding to different conditio...
Abel A. Cuadrado Vega, Ignacio Díaz Blanco,...
APPROX
2010
Springer
207views Algorithms» more  APPROX 2010»
14 years 11 months ago
Exploiting Concavity in Bimatrix Games: New Polynomially Tractable Subclasses
Abstract. We study the fundamental problem of computing an arbitrary Nash equilibrium in bimatrix games. We start by proposing a novel characterization of the set of Nash equilibri...
Spyros C. Kontogiannis, Paul G. Spirakis
GAMEON
2000
14 years 11 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall