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AAAI
1990
15 years 3 months ago
Conditional Logics of Normality as Modal Systems
Recently, conditional logics have been developed for application to problems in default reasoning. We present a uniform framework for the development and investigation of conditio...
Craig Boutilier
IJCAI
2007
15 years 3 months ago
Using the Probabilistic Logic Programming Language P-log for Causal and Counterfactual Reasoning and Non-Naive Conditioning
P-log is a probabilistic logic programming language, which combines both logic programming style knowledge representation and probabilistic reasoning. In earlier papers various ad...
Chitta Baral, Matt Hunsaker
EUSFLAT
2001
15 years 3 months ago
Fuzzy inference maps for condition monitoring with self-organizing maps
In the framework of SOM methodology for process and system analysis, we suggest a method for identifying regions in the SOM visualization space corresponding to different conditio...
Abel A. Cuadrado Vega, Ignacio Díaz Blanco,...
APPROX
2010
Springer
207views Algorithms» more  APPROX 2010»
15 years 3 months ago
Exploiting Concavity in Bimatrix Games: New Polynomially Tractable Subclasses
Abstract. We study the fundamental problem of computing an arbitrary Nash equilibrium in bimatrix games. We start by proposing a novel characterization of the set of Nash equilibri...
Spyros C. Kontogiannis, Paul G. Spirakis
GAMEON
2000
15 years 3 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall