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IPL
2008
110views more  IPL 2008»
14 years 9 months ago
Reduction of stochastic parity to stochastic mean-payoff games
Abstract. A stochastic graph game is played by two players on a game graph with probabilistic transitions. We consider stochastic graph games with -regular winning conditions speci...
Krishnendu Chatterjee, Thomas A. Henzinger
FSTTCS
2003
Springer
15 years 2 months ago
Pushdown Games with Unboundedness and Regular Conditions
We consider infinitary two-player perfect information games defined over graphs of configurations of a pushdown automaton. We show how to solve such games when winning condition...
Alexis-Julien Bouquet, Olivier Serre, Igor Walukie...
GAMEON
2008
14 years 11 months ago
Rapid Adaptation of Video Game AI
Current approaches to adaptive game AI require either a high quality of utilised domain knowledge, or a large number of adaptation trials. These requirements hamper the goal of rap...
Sander Bakkes, Pieter Spronck, H. Jaap van den Her...
RP
2009
Springer
121views Control Systems» more  RP 2009»
15 years 4 months ago
Games with Opacity Condition
We describe the class of games with opacity condition, as an adequate model for security aspects of computing systems. We study their theoretical properties, relate them to reachab...
Bastien Maubert, Sophie Pinchinat
KI
2004
Springer
15 years 2 months ago
Adaptive Vision for Playing Table Soccer
Abstract. For real time object recognition and tracking often color-based methods are used. While these methods are very efficient, they usually dependent heavily on lighting cond...
Thilo Weigel, Dapeng Zhang 0002, Klaus Rechert, Be...