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IJIT
2004
14 years 11 months ago
Consistent Hybrid Knowledge Representation in Order-Sorted Logic
Abstract-- We consider a hybrid knowledge representation system for ontological knowledge bases in order to maintain knowledge consistency between taxonomic knowledge and assertion...
Nwe Ni Tun, Satoshi Tojo
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
15 years 4 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
HCI
2007
14 years 11 months ago
Cooperation and Competition Dynamics in an Online Game Community
Cooperation and competition are important subjects in social and economical studies. Similar dynamics exists in large-scale online communities. In this paper, we present a quantita...
Ruixi Yuan, Li Zhao, Wenyu Wang
MM
2010
ACM
167views Multimedia» more  MM 2010»
14 years 10 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
84
Voted
CRV
2005
IEEE
198views Robotics» more  CRV 2005»
15 years 3 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham