The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Mentoring refers to the phenomenon where a more skilled or knowledgeable person helps a less skilled or less knowledgeable person gain skill in a particular domain. In this paper w...
Muhammad Aurangzeb Ahmad, David Huffaker, Jing Wan...
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
In this paper, we provide a notion of structure preserving maps (i.e. knowledge-belief morphisms) between knowledge-belief spaces. Then we show that - under the condition that the...
Acquiring information about its environment by sensing is a crucial ability of autonomous robots. Based on the established solution to the Frame Problem of the Fluent Calculus, we...