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CSEE
2011
Springer
14 years 7 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ISTA
2001
15 years 5 months ago
Using the Internet as a medium for transfer of knowledge and technology between countries
: The paper presents results from an ongoing agricultural project where the Internet is used for efficient transfer of knowledge and technology between Denmark and the Baltic count...
Allan Leck Jensen, Poul Lassen, Manfried Röhr...
CSFW
2005
IEEE
15 years 9 months ago
Deciding Knowledge in Security Protocols under (Many More) Equational Theories
In the analysis of security protocols, the knowledge of attackers is often described in terms of message deducibility and indistinguishability relations. In this paper, we pursue ...
Martín Abadi, Véronique Cortier
136
Voted
AIIA
2005
Springer
15 years 9 months ago
A Semantic Kernel to Exploit Linguistic Knowledge
Abstract. Improving accuracy in Information Retrieval tasks via semantic information is a complex problem characterized by three main aspects: the document representation model, th...
Roberto Basili, Marco Cammisa, Alessandro Moschitt...
122
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ACIIDS
2010
IEEE
170views Database» more  ACIIDS 2010»
15 years 9 months ago
Moral Hazard Resolved by Common-Knowledge in S5n Logic
This article investigates the role of common-knowledge in the principal-agent model under asymmetric information. We treat the problem: How the common-knowledge condition will be a...
Takashi Matsuhisa